The Chimera Ant Arc

Updated: Sep 9

Back in January of this year, I finally finished watching the heavily praised shonen anime called Hunter X Hunter. While there were lots of great moments and lots of really boring ones. To me, the moment when I really started taking the show seriously was with the Phantom Troupe arc. It was unlike anything I had seen at the time. The structure was complex, the characters well developed, you truly felt like anything could happen at any moment. It was such an inspiring arc for me that it lead to me writing The Bizarre Story Structure of Hunter x Hunter post which was the first post that made me realized what I liked to talk about in this blog. Story structure, storytelling, character writing, shonen. This original post served as the basis for a lot of non-fiction writing afterwards and most of what you can read in this blog would probably be different without it.


Now, ever since then I have always wanted to talk about one specific portion of the story The Chimera Ant arc. To me, this arc is what represents the series as a whole. Even something like the grand Phantom Troupe arc feels pale in comparison to the sheer scale that is Chimera Ant. And even after months since first experiencing the story, The Chimera Ant arc still feels like the part of the story where Hunter X Hunter truly shines and everything else is just parking.


For not having better words, it’s an arc that breaks structure in a way unlike anything else you will ever see in your life and because of that, it’s one of the most unique and inspiring pieces of fiction (not just anime) to come out in recent years. But at the same time, it’s also the biggest piece of shit waste of potential badly paced garbage that makes you constantly wonder what could have been.


I’ve been wanting to talk about this arc for a long time, and after spending way longer than I ever thought I would be writing this, the time has finally come. This is my analysis of Yoshihiro Togashi’s “greatest” work. The story that will cry from powerful emotions while at the same time make you want to tear your hair out.

This is The Chimera Ant Arc.


Also, (and I guess this goes without saying) spoilers ahead.

When writing stories, there are a certain set of rules that most writers will follow. All fiction must have a beginning, middle, and end which focus on the trials and tribulations of one main character. A character who learns something along the way and doesn’t blatantly explain everything that happens and instead lets the subtext do the talking.


But as Togashi has proven before, Hunter x Hunter isn’t a story that cares much for this traditional structure. Something that can be very blatantly seen in the previous Phantom Troupe arc.



The Chimera Ant arc follows a generally simple narrative that seems very fitting for the aforementioned three act structure. It’s about giant anthropomorphic and highly intelligent sentient killer ants called chimera ants that want to take over the world and kill all of humanity. The logic behind this doesn’t matter. And while the chimera ants are trying to take over the world, the hunter organization, a group of people dedicated to stopping these kinds of threats to humanity, do everything in their power to stop them from doing so. The main character role here goes to one Gon Freecss, a fourteen year old hunter who wants nothing more than to find his dad who abandoned him as a baby.


This synopsis as a whole is very fitting for the three act structure. And if this story were structured like this, it would probably go something like this:

After Meruem’s (The king of the chimera ants and main antagonist) birth near the beginning of the arc, he would get into a conflict with Gon which will end in the protagonist’s defeat, this will then give him the strive and motivation necessary for him to pursue his goal, that being to defeat the antagonist. He would then go through many trials and tribulations to get strong enough to eventually face off against the big bad at the end. After a long and hard fought battle between Meruem and Gon, the main character fighting on the side of good will barely make it out on top and save humanity. But the thing with this traditional version of the story is that it couldn’t be farther from what actually happens. In fact, Gon and Meruem are characters that never even meet.


In its core, The Chimera Ant Arc is the story of these two characters. Gon and Meruem. But it’s not about the conflict between the two, but about the inner personal conflict that both face. One of frustration, confusion, questions in morals and an overall sense of loss. These two have absolutely no interest in fighting each other and only care about what they personality want. And what they personality want has almost nothing to do with the other.



Now, you might ask yourself, if the main protagonist and antagonist never meet and there’s no real conflict between the two, then how does Hunter x Hunter build tension, engage and build a story that’s not boring to watch. While there are a lot of different elements to this answer, the core of it is actually quite simple: strong character writing.

Komugi, you still there?


When first introduced, Meruem is pretty much your stereotypical shonen antagonist. He’s a non-humanoid monster who’s pure evil and wants nothing more than the eradication of humanity for no real reason other than because he’s the bad guy.


However, these feelings of hatred slowly change over the course of the story after he gets to know a girl called Komugi. Someone who shows him love, caring about others and teaches him that not every human in the world is a terrible person. He starts to feel something for this girl, he finds it weird, to him every human is a terrible person but seeing her and the way she acts makes him think differently. These opposing thoughts lead him to develop more and more as a character and the conflict between who he feels he needs to be and who he actually needs to be is something that’s at the core of his character. These aspects make Meruem more than just your stereotypical villain, he’s more than that, there comes a point where he feels like he could be an actual person.



Now, this sense of conflicting philosophies that Meruem goes through is something that’s actually pretty common in storytelling. It’s called the lie and the truth. The idea here is that in the beginning of the story, the character believes some sort of lie, it could be a philosophy, a way of thinking, a general belief. But whatever it is, it’s something that the character genuinely believes and can’t let go of, no matter how bad it is for him. This is where the truth comes in, the truth is the hard reality that the character must face in order to finally get what he needs. It might hurt him to accept this truth, so much so that he doesn’t want to let go of the lie or even admit that it’s bad for him. But by the end of the story, the character realizes the faults of the lie and fully embraces the hard truth.


This is something that’s done all the time in character writing and isn’t exactly groundbreaking. But in Meruem’s case, it’s the way that he eradicates the truth and embraces the lie that makes the character so compelling. It breaks structure in many different ways by using various different character writing techniques not present in most stories.



Komugi is a character that is introduced about halfway through the arc. She’s a little girl who’s blind and is only good at playing this fictional strategy game called Gungi. Meruem being a genius and having to kill time until the day he’ll kill all of humanity, plays a series of games with her out of sheer boredom and never wins. And it’s in his strive to try and beat Komugi that the two start to get to know each other. Both through the way they play but also in the conversations they share.


It’s trough these back and forth that you start to see Meruem change in real time. And these emotions feel completely genuine, especially because of Komugi herself. She’s a very poor blind girl who’s only skill is playing Gungi, her family pretty much abandoned her and she’s completely alone. You start to feel sympathy for her just like Meruem does. When Komugi asks Meruem to kill her if she ever lost to him, you feel the same shock horror as him. When she talks about her past and family, you feel bad for her.


None of this is explained or said blatantly, it’s all just subtext. So, when Meruem starts to go through deep changes and suffers from feelings he’s never felt before. You feel that. Because those emotions feel real, cause you’ve been through everything that he has. And it’s these emotions that make the reader develop a deep emotional connection to the character. Haven’t we all been through something similar in our lives? The feeling that you might be wrong on something you’ve genuinely believed to be true and having to deal with all these new emotions you’ve never felt before?


There’s barely any real conflict going on in these scenes. It’s all just talking and inner monologue. It almost feels like something straight out of a Tarantino movie. The conversations are long and drawn out. The entire time you’re just waiting, waiting for the real conflict to come in the form of the attack on the chimera ants which doesn’t happen until way later of the story.


During this time, Hunter X Hunter does something that it has proven to excel at. And that’s asking questions. During this time, you’re not biting your nails wondering if Meruem is going to fulfil his goal, instead, you’re wondering what’s going to happen to him. Will he turn into a good guy? Will he kill this girl Komugi? Do these conversations have any purpose or are they just here to fill time? All of these questions are ones that can’t be answered by simply referring to the three act structure, they’re questions that can only genuinely be answered by actually watching the story unfold. And you want to know the answer to these questions because of the emotional connection you’ve created with Meruem as a character.


No real conflict, the idea of the bad guy changing in philosophies, long scenes that don’t really have an overarching purpose. All of these elements go against the three act structure, but they still work because of good questions that you want the answer to because of the emotional connection you’ve created with the character.


No Sympathy, No Empathy


In recent years there’s been a bit of a trend with movie antagonists, that being the empathic villain. The idea behind this is that instead of having enemies that are pure evil and act off nothing but hatred, the character is more empathetic, the reason they do what they do is more believable and at times even relatable.


Examples of this can be seen in antagonists like Thanos or Darth Vader, characters who either have reasonable motivations like Thanos wanting to erase half of all existence so that the other half can survive or have been wronged at some point in their life causing them to turn to bad, like Anakin Skywalker who was born into slavery and later lost everything that was important to him.



Now, one of the things I’ve noted about this character writing concept is that while the antagonist is more empathetic than most, his way of viewing things is still portrayed as bad. As in yes, he’s not a bad person, but he’s still very much the bad guy and the story portrays his views as incorrect even if they’re empathetic. Because the hero is the one that has to be in the right.


But Meruem is different, similar to the York New arc, Chimera Ant doesn’t really have a definitive main character or lead, and because of this, the views and philosophies of each character is valid in their own right.


When Meruem and Netero fight at what can only be called the climax of the story, Meruem explains that he wants humans to continue living but wants to erase all of the corruption in the world that made Komugi suffer. In his words, he wants to create a world so fair that nobody undeserving will ever go hungry again. Meanwhile, Netero doesn’t want to live in a world ruled over by the ants and needs to fulfil his job as the chairman of the hunter association.

Both of these characters are right in their own way. And at no point is either point of view looked on in a negative light. In fact, I’d say that Meruem – the guy that’s supposed to be the bad guy – low key makes a more convincing argument than Netero. Heck, he even refuses to fight him because he doesn’t want to bring further unnecessary harm to humanity. So much so that he takes all of Netero’s attacks without dodging or blocking, refusing to fight back every step of the way. Netero even admits that he needs to defeat Meruem before his heart is swayed.


It’s moments like these that make you respect both characters. Not only do you feel that both characters are right in their own way, but the way the story portrays them further punctuates this. It gives the conflict a different meaning than it would have in other stories. Cause there comes a point where you don’t want to see one of them win, you just want them to stop fighting.


This blurs the line between protagonist and antagonist and further break’s structure. In a traditional story, the protagonist (who, in this case, isn’t necessarily the good guy) will always win at the end. And Togashi knows this. So, he makes it so that the reader has to decide who the good guy is, and because there can only be one winner, it makes the story truly unpredictable.



Meruem is quite probably my favorite shonen antagonist of all time. His genuine emotions, philosophies and ways of viewing others make him one of the most compelling and emotionally gripping characters in all of anime. Which makes his demise at the end of the arc all the more heartbreaking.


After a long fight with Netero, in one last ditch effort, he ends up using a suicide bomb strapped to his heart to set up an explosion so big you could see it from hundreds of miles away. This almost kills Meruem, but he barely survives and manages to move on. However, there was an incurable poison in the bomb that kills you hours after contact, one that Meruem ingests and causes the chimera ants to slowly fall one by one.


In his last moments of life, all that Meruem wants is to spend what he has left with the person he loves, Komugi. And in one last game of Gungi, Meruem passes away in Komugi’s arms.


It’s an ending filled with irony and once again, a huge deviation from traditional structure. In other stories, he would have been defeated by the protagonist in a climactic final battle, but that’s not the ending that Meruem deserves. Instead, he dies peacefully as he starts to experience all of the things that Komugi went through. The loss of the people he knew, the feeling of impending death, and this juxtaposition is further punctuated by the blindness caused by the poison. At the end, the king of the chimera ants, the most powerful being alive and at one point, the evil bad guy makes peace with his own death as he lays down and holds the person he loves as he asks if she’s still there with him to a reassuring yes.


At the end of all of this, we’re not glad that he died. We’re not happy that he was defeated. Instead, we’re just sad to see the end of such an amazing character that moved us and made us feel real emotions just like him. An unfitting end for somebody who’s supposed to be the antagonistic force, but a fitting end for somebody who just wanted to do what he thought was right.

I’ll use… everything…


Gon Freecss is a character that from the very beginning of the series has been portrayed as this happy go lucky, optimistic, and ignorant kid who wants nothing more than to see his dad Ging Freecss. This makes him the perfect contrast to Meruem’s completely evil self, and just like Meruem, Gon also goes through drastic changes throughout the course of the story.


Even though Gon is always portrayed in this positive light, there’s always been a certain poison in his character prevalent since way before the chimera ant arc. During the York new arc, he doesn’t fight the Phantom Troupe because they’re evil, he does it because they’re trying to kill his friend Kurapika. Similarly, his best friend Killua murders a lot of people throughout the series, and Gon is still friends with him because he really just doesn’t care. Gon doesn’t really have much of a sense of morality or ethics, something that comes to a head in chimera ant.


Gon was a character that was abandoned by his dad Ging Freecs when he was a baby, his only father figure being this character named Kite who was sort of like Ging’s apprentice. However, in an early encounter with one of Meruem’s royal guards, Neferpitou, Kite is killed and Gon was completely powerless to do anything about it. This causes him to delve deeper into pain and hatred and uses these emotions to eventually confront Pitou and force her to bring back Kite in some way.



There are a lot of different elements at play with Gon’s character, many of them similar to Meruem. Emotions, questions, long scenes where Gon only menacingly stares at Pitou waiting for the moment he can kill her. However, the emotions that Gon goes through are completely opposite to Meruem. He has feelings of hatred, pain, loss. These emotions feel just as real as Meruem’s emotions, because once again, we have all gone through stuff like this.


However, the way that these emotions are explored are much more like something you would see in a traditional story. Gon has a goal, one that he’s constantly pursuing. But what makes his pursuit of the conflict different to most stories is how his actions towards his goal don’t take him further towards the truth, but instead, deeper into the lie.



Contrast is one of the most important elements in storytelling, and it’s also something that’s very prevalent through The Chimera Ant arc. After Gon finally finds Pitou, he finds that she’s healing Komugi, the person that Meruem cares about most. He wants to kill Pitou at this moment, for her to fight him to the death so that he can get some sort of validation. But Pitou doesn’t want to fight, she just wants to heal Komugi, because she wants what Meruem wants.


This is where we get one of the first contradictions in Gon’s beliefs. On one hand, he wants to kill Pitou, he needs to in order to get revenge over what happened to Kite. But at the same time, he knows that killing a defenseless person is wrong and even his friend Killua tells him to stop. This contradiction causes him to have an emotional breakdown.


Pursuing the main problem of the story is supposed to give the character a sense of progression as the story goes on even if he doesn’t want it to happen. It’s why the character usually rejects the call to adventure in most stories. But in this scenario, these feelings of hatred and anger (ones that feel very real and genuine) caused by his pursuit of the problem only causes Gon to fall deeper into hatred. Heck, it might have actually been better for him if he had never pursued his goal to begin with.


This is something that goes complete contrast to Meruem’s character, someone who was evil but without conflict turned into a better person.


Gon just barely manages to collect himself enough to give Pitou one hour to heal Komugi, and the entire time he waits is time that Gon is forced to wait to fulfil his goal. A goal that will only bring him further pain.


My Pain is Greater than Yours


Earlier I talked about the common storytelling technique that is the truth and the lie. And so far in Gon’s character arc, things have been going pretty much like they should in normal storytelling. Yes, Gon is suffering a lot, but this is just halfway through his character arc, by the end of the story, he should embrace the truth and eradicate the lie. When Pitou heals Komugi and both of them head towards where Kite’s body is being held, what would normally happen is that Gon after realizing that Kite is gone and there’s nothing, he can do about it, he would reject his lie of chimera ants being pure evil and see the good that’s on the other side.


But what happens when a character further embraces the lie even at this point in the story?


This is something called the negative change arc and it’s extremely rare in stories, almost exclusively used for villains or antagonists. Even extreme anti-heroes like Walter White came to some sort of revelation by the end of their character arcs.


Usually, this type of character arc ends up feeling dissatisfactory, it makes you wonder what the whole purpose of the character was to begin with if he’s never going to learn anything. But Hunter x Hunter makes it work almost flawlessly.



When Gon and Pitou finally arrive and Pitou tells Gon that Kite is dead and there is nothing that can be done to bring him back, Gon breaks on an emotional level. He starts to tear himself apart, trying to place the blame on someone to try and find some sort of closure. He starts to place limitations on his Nen which causes him to transform into a true monster.


He then takes the fight outside where he proceeds to kill Pitou. And when I mean he kills Pitou, I mean he fucking kills her. Like, Jesus. This scene is brutal. If it wasn’t already heart wrenching enough to see a young boy go through all of this, it’s feels even worst to see him borderline abandon his humanity this way and practically turn into the villain.

There are many factors at play that makes this scene work as well as it does. One of the most important ones being contrast. On one hand you have Gon, the naïve kid who is set up to be the good guy and on the other you have Meruem, the big bad who wants to kill humanity.


When both of them change to the opposite side, in creates this juxtaposition between the two. Seeing how both of them are put into similar scenarios and seeing how they both react in completely different ways makes for some of the most compelling storytelling I have ever seen. It’s ironic, the good guy made the worst decision possible and sank deeper into the lie, while the bad guy accepted the truth and died peacefully.


Once again, there’s not much of a struggle present in this scene, the only fight happening is extremely one sided, and in the protagonist’s favor no less. Stuff like this would never work in most stories, but the contrast, emotions at play, questions and subversions makes it work.


What this scene proves to me that you don’t need to have a struggle to create engagement, you don’t need to have obstacles in the way of the main character obtaining what he wants to get a compelling narrative. There are many other ways to create great stories other than the traditional ones, and it’s by going against the grain and trying something completely different that you get iconic moments like this one.



Meruem is a character that you can deeply empathize and understand his change across the course of the arc, and the same thing goes for Gon, only in a completely different sense. Gon has had abandonment issues his whole life, Kite was the only father figure he ever had. Seeing him not only dead but also toyed with and made to suffer, it fills him with an understandable anger, one that must be even harder to handle for a fourteen year old boy.


Putting these two characters side by side, it’s easy to see why they’re so compelling. Questions play an extremely important role, but it’s not just that. Irony, contrast, consequence, change. Both of these characters go through all of these elements at some point or another, all of which are things that your average person would go through in real life.


Meruem isn’t the antagonist because he was a bad person and Gon isn’t the protagonist because he has a good heart, at the end of the day, there isn’t a bad guy or a good guy, Hunter x Hunter isn’t a story about heroes and villains, it’s about people. People who have their own way of thinking, their own morals and philosophies, people who do all kinds of terrible and shitty things, people who change. And this is what makes the core of The Chimera Ant arc a near masterpiece, nobody is portrayed to be doing the wrong or right thing, and the emotions behind each character validate them in their own way, Togashi just lets you free into this world, into this conflict, and lets the characters be who they are.


Now, all of this would be true and well if it weren’t for all the dogshit surrounding it!

Oh my god, shut up already!


Now, so far in this analysis of The Chimera Ant arc, you would think that it’s this masterpiece of storytelling filled with unique ideas, masterfully done character writing and a great sense of irony and contrast. To believe this you would be half right.


The Chimera Ant arc is an amazing story but only if you look at the core narrative. However, there is so much more going on around everything I’ve talked about so far that either takes away from the core, makes getting to it a pain, or straight up ruins it.


Narration Can Kiss My Ass


There is so much, goddamn narration in The Chimera Ant arc. And I don’t mean useful narration or one that adds to the plot, I mean the most unnecessary, long and pacing killing narration that adds absolutely nothing to the plot.


The story to create a lot of the effects that normal stories only dream of doing with the three act structure. However, it also breaks one of the most important rules of storytelling, show; don’t tell.


The only purpose that this over narration has is to explain everything to the reader, it’s not showing you the story or trying to expand on it with necessary monologue. It’s only there to make things easier for the writer, which in turn makes the story worst.



And the thing is, not only does the narration make already unnecessary and boring scenes even longer, it also borderline ruins some of the best scenes of the story.


Take Gon’s transformation, the part I was talking about earlier where Gon abandons his humanity to brutally murder Pitou. When I watched this for the first time, I was just completely sucked in. Gon’s character is great, the shock of the reveal is amazing. But the moment that Gon punches Pitou into oblivion, the goddamn narrator starts to blatantly explain everything that Pitou is thinking at the moment which is something that’s not only completely unnecessary but also kills whatever momentum the scene had. I cannot even begin to describe to you how much this shattered my immersion. An otherwise perfect scene is nearly ruined because of this one moment where the second the narrator started talking, my first thought was: “Oh my god, shut the fuck up!”


And it’s not just Gon, the initial encounter with Meruem, the fights surrounding it, everything is filled with the voice of the goddamn narrator. It ruins good scenes and makes the whole series feel a lot longer than it actually is.


Sir Joestar, I detect a nearby enemy stand user


There’s this weird portion of the story in between Meruem’s birth and the eventual assault on the chimera ants where the pacing of the arc comes to a complete halt. Instead of focusing on Gon or Meruem or really any of the characters and story lines that actually matters, Togashi decides to spend a disgusting amount of time to these fight encounters between the side characters and the chimera ants. And it’s literally just that, fights. There’s no subtext. There’s no real meaning to them. They don’t add anything to the plot, they’re just there for the sake of having a fight.


And let me tell you, these fight sequences feel like something straight out of the stand encounters from JoJo’s Bizarre Adventure. And I’m not talking like part 6 or part 7 JoJo, I mean early Stardust Crusaders JoJo. The one where one of the stand enemies’ entire superpower was that he was really good at swimming.


There’s just nothing happening during these encounters, none of the characters involved are ones that I care about, nor do they affect the main plot in some way. The only reason they exist is for the sake of fighting, except the fights themselves aren’t even that fun. At least in Stardust Crusaders you could have a blast reading the sheer ridiculousness that are most of the encounters, but Hunter X Hunter isn’t like that, this isn’t really a story about the battles. Which is why I don’t understand why Togashi decides to spend so much time focusing on it. And when I mean there’s a lot of time dedicated to this section, I mean a lot of time.


I believe that the only reason that these encounters exist is for the sake of padding out the story. Adding tons of fluff to make it seem longer than it actually is. And the major problem that I have here is that these fights just distract from the actual storylines that matter. You want to see Meruem and Kogumi’s relationship evolve? Well too bad bitch, here’s a fight where two guys sit around doing literally nothing for three episodes. Now, I get it, I’m a shonen fan, I’m used to Frieza numbers like this, but this is just ridiculous.


If this wasn’t already bad enough, it isn’t just the fights themselves, this sequence also highlights the last (and worst) problem of The Chimera Ant arc.



By my previous analysis of the important plot points of the arc, if you had to take a guess, how many important characters do you think there are? Well, you would have Gon, Meruem, and all the characters associated with them like Pitou and Netero. So, probably something like six or seven characters, right? Well, if you thought that you’d be damn wrong cause there’s actually like fifteen others. And guess what, most of them are either boring or add nothing to the plot.


Morel, Ikalgo, Shoot, these are all characters that get a disgusting amount of screen time through the course of the arc, and while I don’t particularly think they’re outright bad characters, they take away so much from the characters that actually matter. In comparison to people like Gon and Meruem, these characters just don’t have a lot going for them. There are no defined arcs, no clear inner struggles, or even likable personalities. They’re just there for god knows what reason and every time they’re on screen I’m just waiting for it to cut back to characters that I actually care about.


There is this one section, this one goddamn section that takes place at the very beginning of the assault on the chimera ants which in world lasts about twelve minutes but in real lifetime last over fifteen episodes. During this time, there are like seven different storylines going on at once. And most of them are really boring and are just filled with awkward narration, bad pacing, and boring characters.


This piece of shit is easily one of the hardest things I’ve had to sit through in an anime. Going from the engaging and extremely thought provoking tale of Meruem facing his own doubts to a goddamn octopus trying to get into an elevator is really jarring. It feels like every time it starts to get interesting, Togashi is just like “ha, fuck you” and cuts back to some dogshit nobody wants to watch.


It got to the point where I was this close to just skipping all the garbage and only watching the storylines that I actually cared about. And even then, those storylines greatly suffered because of all the padding that came before it!


I understand that Togashi has had severe back pains ever since he started doing The Chimera Ant arc. It’s the reason why Hunter X Hunter is constantly going on hiatus. But I just think that stuff like this needs to be done well. I would much rather have a delayed story that might not even be done yet to one that’s executed like this. Because honestly, if this arc had been treated like some of the others like Yorknew, it very well could have been the masterpiece it deserved to be.



Now, after hearing me rant on about all of the faults in this story, you might be asking yourself, is The Chimera Ant arc worth experiencing? The answer kind of depends on who you are.


If you’re a writer or just generally interested in storytelling, then I highly recommend you check it out. In terms of stuff, we can learn from the story, there is a lot. And I definitely think that even with its faults and length, it’s still an arc that’s more than worth the watch or read.


On the other hand, if you’re a more casual viewer, it’s kind of hard to recommend. The pacing, narration, overcrowded cast. There’s just a lot going against the arc which can make it a chore to watch at times. And even then, it’s not like you’ll be sitting through a lot of boring stuff to get to something really cool, you get a lot of boring stuff and have to dig to get to the good moments. Outside of specific occasions, most of the great story is buried under bad pacing and awful narration, so if you’re not willing to sit through all of that then I can’t really recommend it.


But at the end of the day, what The Chimera Ant arc has done is fascinate me to a degree that makes me think about this story more than a lot of other shonen that I prefer. It’s still something worth talking about and I’m glad it exists.



Thank you for reading all the way to the end of the post! If you liked this, make sure to subscribe to the newsletter, follow the Instagram account @the_lechuga_adrian or follow the twitter account @lechugadrian. I try to upload storytelling and anime based content every two or three weeks for your reading pleasure.


This somehow managed to become the longest post on this blog, which I never intended it to be. But even so, I would love to know what your thoughts are on The Chimera Ant arc. Do you love it? Do you hate it? And while you’re there, let me know what you thought of this post too. No matter what, I’m already grateful that you sat through the whole thing.

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